LowPoly Palette Editor

LowPoly Palette Editor
LowPoly Palette Editor is a browser-based tool built for a very common lowpoly workflow problem.
Many lowpoly models, especially downloadable asset packs, are imported into Unity with a large number of materials. In many cases, each material is only a single flat color, and each submesh simply references one of those color-only materials. This makes the model harder to manage, increases material count, and creates unnecessary overhead when you want to edit or unify the asset style.
This tool was made to solve exactly that problem.
With LowPoly Palette Editor, you can inspect those color-based submeshes, edit their colors directly inside the tool, and convert scattered single-color materials into a more organized palette-based workflow. Instead of keeping a model covered with many separate one-color materials, you can pack those colors into a palette texture and export cleaner, easier-to-manage assets.
This makes it useful for:
- reducing material clutter in imported lowpoly assets
- quickly recoloring stylized models
- preparing palette-based assets for Unity or other pipelines
- organizing downloaded lowpoly model packs into a cleaner format
What the tool does
- Load common 3D model formats
- Detect recognizable color-based material entries
- Let you edit colors in real time
- Reset individual colors or the full model
- Generate a palette texture from the current color setup
- Export updated model files and palette assets
| Published | 1 day ago |
| Status | Released |
| Category | Tool |
| Platforms | HTML5 |
| Author | ostrichstudio |
| Tags | Low-poly, Modeling, Unity |
| AI Disclosure | AI Assisted, Code |



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